Global Gaming Console Industry Outlook 2022: Overview, Opportunities, Key Companies and Forecast to 2028


Published on: 2022-01-21 | No of Pages : 323 | Industry : Electronics & Semiconductor

Publisher : GRD Survey | Format : PDF

Global Gaming Console Industry Outlook 2022: Overview, Opportunities, Key Companies and Forecast to 2028

Executive Summary

According to GRD Survey data, the global Gaming Console market is estimated at 8080 million US$ in 2021 and is expected to reach 5360 million US$ by the end of 2028, growing at a CAGR of -5.7% in the forecast period between 2022 and 2028.

This report studies the Gaming Console market dynamics from angles such as new entries, mergers and acquisitions, fundings, exit and major technology breakthroughs. Market performance is evaluated through market size (value and volume) by players, regions, product types and end industries. This report also studies the global market competition landscape, market drivers and trends, opportunities and challenges, risks and entry barriers, sales channels, distributors and Porter's Five Forces Analysis.

Geographically, this report is segmented into several key regions, with sales, revenue, market share and growth Rate of Gaming Console in these regions, from 2016 to 2027, covering
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Italy, Spain and Russia, etc.)
Asia-Pacific (China, Japan, Korea, Southeast Asia, India, Australia)
South America (Brazil, Argentina, Colombia, etc.)
Middle East and Africa (Turkey, Saudi Arabia, South Africa, etc.)

Market Snapshot, By Product Type
Home Console
Handheld Console

Market Snapshot, By Application
Household Use
Commercial Use

Main Market Players Analyzed in this report, including:
Sony
Nintendo
Microsoft

The study objectives of this report are:
To study and analyze the global Gaming Console market size (value & volume) by company, key regions/countries, products and application, history data from 2016 to 2020, and forecast to 2027.
To understand industry structure of Gaming Console market by identifying its various subsegments.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To identify the key global Gaming Console manufacturers and regional typical players, to define, describe and analyze their sales volume, value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the Gaming Console market with respect to individual growth trends, future prospects, and their contribution to the total market.
To project the value and volume of Gaming Console submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.

In this study, the years considered to estimate the market size of Gaming Console are as follows:
History Year: 2016-2020
Base Year: 2020
Estimated Year: 2021
Forecast Year 2021 to 2027

This report includes the estimation of market size in terms of value (million USD) and volume from top-down approach by analyzing major submarkets and their major driving factors, and verified from bottom-up approaches. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified from primary sources.

For the data information by region, company, type and application, 2020 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Key Stakeholders Considered in the study:
Raw material vendors
Distributors/traders/wholesalers/suppliers
Regulatory authorities, including government agencies and NGO
Commercial research & development (R&D) institutions
Importers and exporters
Government organizations, research organizations, and consulting firms
Trade/Industrial associations
End-use industries

Table of Content

Table of Contents

1 Market Definition & Scope
1.1 Definition & Scope
1.2 Gaming Console Product Specifications
1.3 Main Events (Entry, M&A, Exit, Technology and Capital Activity)
1.4 Global Gaming Console Market Performance and Outlook

2 Market Development Performance under COVID-19
2.1 Influencing Factors of Industry Development in the Next Five Years
2.1.1 Drivers
2.1.2 Restraints
2.1.3 Opportunities
2.2 Porter’s Five Forces Analysis
2.3 Comparison of Alternatives and Gaming Console

3 Supply Chain and Manufacturing Cost Analysis
3.1 Supply Chain Analysis
3.2 Raw Materials and Key Suppliers Analysis
3.2.1 Raw Materials Introduction
3.2.1 Raw Materials Key Suppliers List
3.3 Gaming Console Sales Channel and Distributors Analysis
3.3.1 Gaming Console Sales Channel
3.3.2 Gaming Console Distributors
3.4 Key Buying Industries/Consumers
3.4.1 Major Buyers in Household Use
3.4.2 Major Buyers in Commercial Use
3.5 Gaming Console Manufacturing Cost Structure Analysis

4 Market Segment: by Type
4.1 Gaming Console Type Introduction
4.1.1 Home Console
4.1.2 Handheld Console
4.2 Global Gaming Console Sales by Type 2016-2021
4.3 Global Gaming Console Revenue by Type 2016-2021
4.4 Global Gaming Console Price by Type 2016-2021

5 Market Segment: by Application
5.1 Gaming Console Type Introduction
5.1.1 Household Use
5.1.2 Commercial Use
5.2 Global Gaming Console Sales by Application 2016-2021
5.3 Global Gaming Console Revenue by Application 2016-2021
5.4 Global Gaming Console Price by Application 2016-2021

6 Marke Segment: by Region
6.1 Global Gaming Console Market by Region
6.1.1 Global Gaming Console Sales by Regions
6.1.2 Global Gaming Console Revenue by Regions
6.2 North America Gaming Console Market 2016-2021
6.3 Europe Gaming Console Market 2016-2021
6.4 Asia Pacific Gaming Console Market 2016-2021
6.5 South America Gaming Console Market 2016-2021
6.6 Middle East and Africa Gaming Console Market 2016-2021

7 North America
7.1 North America Gaming Console Market by Country 2016-2021
7.1.1 North America Gaming Console Sales by Country
7.1.2 North America Gaming Console Revenue by Country
7.2 United States
7.3 Canada
7.4 Mexico

8 Europe
8.1 Europe Gaming Console Market by Country 2016-2021
8.1.1 Europe Gaming Console Sales by Country
8.1.2 Europe Gaming Console Revenue by Country
8.2 Germany
8.3 France
8.4 UK
8.5 Italy
8.6 Russia
8.7 Spain

9 Asia Pacific
9.1 Asia Pacific Gaming Console Market by Country 2016-2021
9.1.1 Asia Pacific Gaming Console Sales by Country
9.1.2 Asia Pacific Gaming Console Revenue by Country
9.2 China
9.3 Japan
9.4 Korea
9.5 Southeast Asia
9.6 India
9.7 Australia

10 South America
10.1 South America Gaming Console Market by Country 2016-2021
10.1.1 South America Gaming Console Sales by Country
10.1.2 South America Gaming Console Revenue by Country
10.2 Brazil
10.3 Argentina
10.4 Colombia

11 Middle East and Africa
11.1 Middle East and Africa Gaming Console Market by Country 2016-2021
11.1.1 Middle East and Africa Gaming Console Sales by Country
11.1.2 Middle East and Africa Gaming Console Revenue by Country
11.2 Turkey
11.3 Saudi Arabia
11.4 South Africa

12 Key Participants Company Information
12.1 Sony
12.1.1 Sony Company Information
12.1.2 Sony Gaming Console Product Portfolio, Specification and Application
12.1.3 Sony Gaming Console Sales, Price, Revenue and Gross Margin (2019-2021)
12.1.4 Sony Key Development
12.2 Nintendo
12.2.1 Nintendo Company Information
12.2.2 Nintendo Gaming Console Product Portfolio, Specification and Application
12.2.3 Nintendo Gaming Console Sales, Price, Revenue and Gross Margin (2019-2021)
12.2.4 Nintendo Key Development
12.3 Microsoft
12.3.1 Microsoft Company Information
12.3.2 Microsoft Gaming Console Product Portfolio, Specification and Application
12.3.3 Microsoft Gaming Console Sales, Price, Revenue and Gross Margin (2019-2021)
12.3.4 Microsoft Key Development

13 Global Gaming Console Market Forecast by Region by Type and by Application
13.1 Global Gaming Console Sales, Revenue Forecast 2022-2027
13.2 Global Gaming Console Forecast by Regions
13.2.1 Global Gaming Console Sales Forecast by Region 2022-2027
13.2.2 Global Gaming Console Revenue Forecast by Region 2022-2027
13.3 Global Gaming Console Forecast by Type
13.3.1 Global Gaming Console Sales Forecast by Type 2022-2027
13.3.2 Global Gaming Console Revenue Forecast by Type 2022-2027
13.3.3 Global Gaming Console Price Forecast by Type 2022-2027
13.4 Global Gaming Console Forecast by Application
13.4.1 Global Gaming Console Sales Forecast by Application 2022-2027
13.4.2 Global Gaming Console Revenue Forecast by Application 2022-2027
13.4.3 Global Gaming Console Price Forecast by Application 2022-2027

14 Analyst Views and Conclusions

15 Methodology and Data Source
15.1 Methodology
15.2 Research Data Source
15.2.1 Secondary Data
15.2.2 Primary Data
15.2.3 Market Size Estimation
15.3 Legal Disclaimer

List of Figure

List of Tables

Table 1: Global Gaming Console Production Specifications
Table 2: Drivers in Gaming Console Market
Table 3: Restraints Gaming Console Market
Table 4: Opportunity in Gaming Console Market
Table 5: Comparion of Alternative and Gaming Console
Table 6: Gaming Console Raw Materials Key Suppliers List
Table 7: Gaming Console Distributors List
Table 8: Gaming Console Major Buyers in Household Use
Table 9: Gaming Console Major Buyers in Commercial Use
Table 10: Gaming Console Major Buyers in
Table 11: Global Gaming Console Sales (K Units) by Type 2016-2021
Table 12: Global Gaming Console Sales Market Share by Type 2016-2021
Table 13: Global Gaming Console Revenue (Million USD) by Type 2016-2021
Table 14: Global Gaming Console Revenue Market Share by Type 2016-2021
Table 15: Global Gaming Console Price by Type 2016-2021
Table 16: Global Gaming Console Sales (K Units) by Application 2016-2021
Table 17: Global Gaming Console Sales Market Share by Application 2016-2021
Table 18: Global Gaming Console Revenue (Million USD) by Application 2016-2021
Table 19: Global Gaming Console Revenue Market Share by Application 2016-2021
Table 20: Global Gaming Console Price by Application 2016-2021
Table 21: Global Gaming Console Sales (K Units) by Region 2016-2021
Table 22: Global Gaming Console Sales Market Share by Region 2016-2021
Table 23: Global Gaming Console Revenue (Million USD) by Region 2016-2021
Table 24: Global Gaming Console Revenue Market Share by Region 2016-2021
Table 25: North America Gaming Console Sales (K Units) by Country 2016-2021
Table 26: North America Gaming Console Sales Market Share by Country 2016-2021
Table 27: North America Gaming Console Revenue (Million USD) by Country 2016-2021
Table 28: North America Gaming Console Revenue Market Share by Country 2016-2021)
Table 29: Europe Gaming Console Sales (K Units) by Country 2016-2021
Table 30: Europe Gaming Console Sales Market Share by Country 2016-2021
Table 31: Europe Gaming Console Revenue (Million USD) by Country 2016-2021
Table 32: Europe Gaming Console Revenue Market Share by Country 2016-2021)
Table 33: Asia Pacific Gaming Console Sales (K Units) by Country 2016-2021
Table 34: Asia Pacific Gaming Console Sales Market Share by Country 2016-2021
Table 35: Asia Pacific Gaming Console Revenue (Million USD) by Country 2016-2021
Table 36: Asia Pacific Gaming Console Revenue Market Share by Country 2016-2021)
Table 37: South America Gaming Console Sales (K Units) by Country 2016-2021
Table 38: South America Gaming Console Sales Market Share by Country 2016-2021
Table 39: South America Gaming Console Revenue (Million USD) by Country 2016-2021
Table 40: South America Gaming Console Revenue Market Share by Country 2016-2021)
Table 41: Middle East and Africa Gaming Console Sales (K Units) by Country 2016-2021
Table 42: Middle East and Africa Gaming Console Sales Market Share by Country 2016-2021
Table 43: Middle East and Africa Gaming Console Revenue (Million USD) by Country 2016-2021
Table 44: Middle East and Africa Gaming Console Revenue Market Share by Country 2016-2021)
Table 45 Sony Company Information
Table 46 Sony Gaming Console Product Portfolio, Specification and Application
Table 47 Sony Gaming Console Sales, Price, Revenue and Gross Margin (2019-2021)
Table 48 Nintendo Company Information
Table 49 Nintendo Gaming Console Product Portfolio, Specification and Application
Table 50 Nintendo Gaming Console Sales, Price, Revenue and Gross Margin (2019-2021)
Table 51 Microsoft Company Information
Table 52 Microsoft Gaming Console Product Portfolio, Specification and Application
Table 53 Microsoft Gaming Console Sales, Price, Revenue and Gross Margin (2019-2021)
Table 72: Global Gaming Console Sales (K Units) Forecast by Region (2022-2027)
Table 73: Global Gaming Console Sales Market Share Forecast by Region (2012-2027)
Table 74: Global Gaming Console Revenue (Million USD) Forecast by Region (2022-2027)
Table 75: Global Gaming Console Revenue Market Share Forecast by Region (2022-2027)
Table 76: Global Gaming Console Sales (K Units) Forecast by Type (2022-2027)
Table 77: Global Gaming Console Sales Market Share Forecast by Type (2012-2027)
Table 78: Global Gaming Console Revenue (Million USD) Forecast by Type (2022-2027)
Table 79: Global Gaming Console Revenue Market Share Forecast by Type (2022-2027)
Table 80: Global Gaming Console Sales (K Units) Forecast by Applicaion (2022-2027)
Table 81: Global Gaming Console Sales Market Share Forecast by Application (2012-2027)
Table 82: Global Gaming Console Revenue (Million USD) Forecast by Application (2022-2027)
Table 83: Global Gaming Console Revenue Market Share Forecast by Application (2022-2027)


List of Figures

Figure 1: Gaming Console Picture
Figure 2: Global Gaming Console Market Size (Million USD) and Growth Rate (2016-2027)
Figure 3: Porter's Five Forces Analysis
Figure 4: Gaming Console Supply Chain Analysis
Figure 5: Gaming Console Manufacturing Cost Structure Analysis
Figure 6: Product Picture of Home Console
Figure 7: Product Picture of Handheld Console
Figure 8: Global Gaming Console Sales Market Share by Type, 2020
Figure 9: Global Gaming Console Revenue Market Share by Type, 2020
Figure 10: Gaming Console in Household Use
Figure 11: Global Gaming Console Market: Household Use 2016-2021
Figure 12: Gaming Console in Commercial Use
Figure 13: Global Gaming Console Market: Commercial Use 2016-2021
Figure 14: Global Gaming Console Sales Market Share by Application, 2020
Figure 15: Global Gaming Console Revenue Market Share by Application, 2020
Figure 16: Global Gaming Console Sales Market Share by Region 2016-2021
Figure 17: Global Gaming Console Revenue Market Share by Region 2016-2021
Figure 18: North America Gaming Console Sales (K Units) Status 2016-2021
Figure 19: North America Gaming Console Revenue (Million USD) Status 2016-2021
Figure 20: Europe Gaming Console Sales (K Units) Status 2016-2021
Figure 21: Europe Gaming Console Revenue (Million USD) Status 2016-2021
Figure 22: Asia Pacific Gaming Console Sales (K Units) Status 2016-2021
Figure 23: Asia Pacific Gaming Console Revenue (Million USD) Status 2016-2021
Figure 24: South America Gaming Console Sales (K Units) Status 2016-2021
Figure 25: South America Gaming Console Revenue (Million USD) Status 2016-2021
Figure 26: Middle East and Africa Gaming Console Sales (K Units) Status 2016-2021
Figure 27: Middle East and Africa Gaming Console Revenue (Million USD) Status 2016-2021
Figure 28: North America Gaming Console Sales Market Share by Country, 2020
Figure 29: North America Gaming Console Revenue Market Share by Country, 2020
Figure 30: United States Gaming Console Sales (K Units) Status 2016-2021
Figure 31: United States Gaming Console Revenue (Million USD) Status 2016-2021
Figure 32: Canada Gaming Console Sales (K Units) Status 2016-2021
Figure 33: Canada Gaming Console Revenue (Million USD) Status 2016-2021
Figure 34: Mexico Gaming Console Sales (K Units) Status 2016-2021
Figure 35: Mexico Gaming Console Revenue (Million USD) Status 2016-2021
Figure 36: Europe Gaming Console Sales Market Share by Country, 2020
Figure 37: Europe Gaming Console Revenue Market Share by Country, 2020
Figure 38: Germany Gaming Console Sales (K Units) Status 2016-2021
Figure 39: Germany Gaming Console Revenue (Million USD) Status 2016-2021
Figure 40: France Gaming Console Sales (K Units) Status 2016-2021
Figure 41: France Gaming Console Revenue (Million USD) Status 2016-2021
Figure 42: UK Gaming Console Sales (K Units) Status 2016-2021
Figure 43: UK Gaming Console Revenue (Million USD) Status 2016-2021
Figure 44: Italy Gaming Console Sales (K Units) Status 2016-2021
Figure 45: Italy Gaming Console Revenue (Million USD) Status 2016-2021
Figure 46: Russia Gaming Console Sales (K Units) Status 2016-2021
Figure 46: Russia Gaming Console Revenue (Million USD) Status 2016-2021
Figure 47: Spain Gaming Console Sales (K Units) Status 2016-2021
Figure 48: Spain Gaming Console Revenue (Million USD) Status 2016-2021
Figure 49: Asia Pacific Gaming Console Sales Market Share by Country, 2020
Figure 50: Asia Pacific Gaming Console Revenue Market Share by Country, 2020
Figure 51: China Gaming Console Sales (K Units) Status 2016-2021
Figure 52: China Gaming Console Revenue (Million USD) Status 2016-2021
Figure 53: Japan Gaming Console Sales (K Units) Status 2016-2021
Figure 54: Japan Gaming Console Revenue (Million USD) Status 2016-2021
Figure 55: Korea Gaming Console Sales (K Units) Status 2016-2021
Figure 56: Korea Gaming Console Revenue (Million USD) Status 2016-2021
Figure 57: Southeast Asia Gaming Console Sales (K Units) Status 2016-2021
Figure 58: Southeast Asia Gaming Console Revenue (Million USD) Status 2016-2021
Figure 59: India Gaming Console Sales (K Units) Status 2016-2021
Figure 60: India Gaming Console Revenue (Million USD) Status 2016-2021
Figure 61: Australia Gaming Console Sales (K Units) Status 2016-2021
Figure 62: Australia Gaming Console Revenue (Million USD) Status 2016-2021
Figure 63: South America Gaming Console Sales Market Share by Country, 2020
Figure 64: South America Gaming Console Revenue Market Share by Country, 2020
Figure 65: Brazil Gaming Console Sales (K Units) Status 2016-2021
Figure 66: Brazil Gaming Console Revenue (Million USD) Status 2016-2021
Figure 67: Argentina Gaming Console Sales (K Units) Status 2016-2021
Figure 68: Argentina Gaming Console Revenue (Million USD) Status 2016-2021
Figure 69: Colombia Gaming Console Sales (K Units) Status 2016-2021
Figure 70: Colombia Gaming Console Revenue (Million USD) Status 2016-2021
Figure 71: Middle East and Africa Gaming Console Sales Market Share by Country, 2020
Figure 72: Middle East and Africa Gaming Console Revenue Market Share by Country, 2020
Figure 73: Turkey Gaming Console Sales (K Units) Status 2016-2021
Figure 74: Turkey Gaming Console Revenue (Million USD) Status 2016-2021
Figure 75: Saudi Arabia Gaming Console Sales (K Units) Status 2016-2021
Figure 76: Saudi Arabia Gaming Console Revenue (Million USD) Status 2016-2021
Figure 77: South Africa Gaming Console Sales (K Units) Status 2016-2021
Figure 78: South Africa Gaming Console Revenue (Million USD) Status 2016-2021
Figure 79: Sony Gaming Console Revenue Market Share Globally (2019-2021)
Figure 80: Nintendo Gaming Console Revenue Market Share Globally (2019-2021)
Figure 81: Microsoft Gaming Console Revenue Market Share Globally (2019-2021)
Figure 89: Global Gaming Console Sales (K Units) Forecast (2022-2027)
Figure 90: Global Gaming Console Sales (K Units) Forecast (2022-2027)